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Project
Objectives
An international
team of multimedia content creators, led by Brunel University and
with support from the European Union, is developing and using 3D
Multimedia tools to measure, reconstruct and visualise archaeological
ruins in virtual reality using as a test case the ancient city of
Sagalassos in Turkey.
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| The
archaeological site at Sagalassos is one of the
largest archaeological projects in the Mediterranean dealing with
a Greco-Roman site over a period of more than a thousand years (4th
century BC-7th century AD).
One of the three greatest cities of ancient
Pisidia, Sagalassos lies 7 km north of the village Aglasun in the
province of Burdur, Turkey. The city lies on the southern flank
of the Aglasun mountain ridge (a part of the Taurus-mountains) at
a height between 1400 and 1650 metres. A team from the Katholieke
Universiteit Leuven under the direction of Prof. Waelkens have been
excavating the whole area since 1990. A consortium of universities
and companies, led by Brunel University in West London, are collaborating
in the European Union supported 3D MURALE project to develop 3D
measurement, reconstruction and visualisation tools for use by Prof.
Waelken's archaeological team. |

The new multimedia technologies
will produce rich new ways of recording, cataloguing, conserving, restoring
and presenting archaeological artefacts, monuments and sites. These technologies
will be used to model the Sagalassos site and show how they can be used
for preserving and presenting the cultural heritage of Europe in two important
ways;
Firstly, by putting such new
technologies in the hands of the archaeologists themselves rather than
creating multimedia content after the excavations. As an important consequence,
a more complete record of the finds can be created and presented to the
public.
Secondly, by presenting the
site not as a static entity from a long-gone past, but as a vibrant place
that underwent a lot of changes throughout its existence. This includes
the visualisation of the situation in different eras or phases and of
the excavation as they proceeded through different time layers. Both these
aspects of the project will help to produce records and visualisations
that are more complete and scientifically precise. The project aims to
achieve these goals through five clearly defined activities.

Stratigraphic Visualisation
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